Super Mario Run is finally available in the App Store for the iPhone. It is Nintendo’s second mobile game in history (the first being Miitomo) and Mario’s first game on a mobile device. So, this is big news. Like any good Super Mario Bros. game, it has plenty of skill-based content. You’ll have to plan your strategy and learn how to time your moves just right if you want to get all of the goodies on any given level.
Super Mario Run is free to download. You can play The first three levels of World 1 and 20 seconds of the boss level for free. After that, you’ll have to unlock the rest of the game for $9.99. Believe me, you’ll want to buy this game once you’ve played 30 seconds of the first level. It’ll hook you in!
DOWNLOAD SUPER MARIO RUN from App Store
There are three modes of gameplay; World Tour, Toad Rally, and kingdom building. Each one helps other modes. For example, completing worlds in World Tour unlocks new courses in Toad Rally, which unlock new Toad colors, which unlock new buildings in your kingdom. So, be sure to play everything every day.
Mario runs automatically. You don’t have to (or should I say, get to) manually move him. He also automatically jumps over small obstacles, like blocks, small gaps in the path, and low-height Warp Pipes.
Though Mario likes to automatically jump over things, that doesn’t mean he is invincible. You can be injured or die. If you are powered up thanks to a Mushroom, you’ll simply shrink back down in size. If you are not, Mario will be captured by a bubble and taken back to the beginning of the level. You’ll have to tap the screen to pop the bubble. You can tap the bubble anytime after Mario stops spinning. If you want to go back to the beginning of the level, you can float away. If you want to continue right where you left off, tap the bubble right away. You gets three lives before Game Over.
You do want to control when Mario jumps, though. A well-timed jump will provide some sweet rewards. For example, if you jump onto a Goomba’s head, you’ll earn some coins for crushing him. If you time your jump just right, you can kick a Koopa Troopa into a spin and send him into your enemy’s path. Proper jumps will also lead to areas with secret goodies, like Super Stars or Challenge Coins.
To jump normally, tap the screen. To get a high jump. Press and hold your finger on the screen. To spin in mid-air, touch and hold your finger on the screen, and then tap the screen while in mid-air. To stall in mid-air, touch the screen and swipe to the left.
While running the course, you’ll see little transparent arrows. When you run past one, it will project a row of coins for you to grab. Pay attention to these arrows because they give you insight into where you should run/jump next.
Levels have a time limit. You have to get through to the end before the clock runs out or you’ll lose and have to start over (when you die, your time does not start over).
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